![]() You can literally buy the gear that gives you enough to get through the missions but to excel you want closer to a maxed value. Stealth is more of an all or nothing skill in this game. All the good stuff the merchants sell makes a difference. But that's me.Įdit2: Depending on what you want to do, you might also want to dump evasion for 100+ mercantile. ![]() Personally, I'd keep the SMG as a backup weapon (for dealing with crippling attacks) lower the Dex to maybe six/seven, and use those points to increase strength+Int for getting Full Auto and Disassemble. I am also unsure of the dex values that lower weapon shot cost. Dunno about the SMG type values, but I personally would up Int to 7 for disassemble and then fully spec it so that you don't have to worry about repair kits unless you decide to carry around the Tommy Gun.Įdit: just looked at the wiki and only Steel cat+Syg MP have above 100% crit damage bonus. Having critical power makes it so that you're better off with a chimera (140%) so that you can get the extra damage on a crit. Take the Hornet Assault Rifle, it's extremely fast but it's crit damage bonus is only 90%. ![]()
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